Description
Course info
Rating
(18)
Level
Advanced
Updated
Oct 25, 2015
Duration
3h 10m
Description

In this World Machine tutorial, we'll learn how to build a detailed and awesome landscape from the ground up. We'll then use that landscape in other applications like Unreal Engine. We'll also learn how to use a digital elevation model to make a 3D object of a real-world location. Finally, we'll go over how to use a splat map in Unreal Engine to distribute textures across your landscape. By the end of this World Machine training, you'll have the knowledge you need to start creating your own landscapes. Software required: World Machine, Geoglyph, Unreal Engine.

About the author
About the author

For 6 solid years Dylan has conducted training with people in the 3D industry on how to use Vue, along with any supplemental software, like World Machine and Geo Control.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, everyone, my name is Dylan Yarbrough. I'm a 3D landscape artist at PWN Design Studio. Current project I'm working on is Outspaced, which is a Sci-Fi webseries, but I'm also a tutor on many 3D applications, like E-On Software's Vue application, World Machine, Cinema 4D, and many others. In this course, we're going to dive into World Machine and look at the guts, how it operates. We'll cover what all the devices included in World Machine are, and also go over an awesome plug-in for it, called GeoGlyph. We'll then learn how we can implement what we have created in World Machine in a game engine, such as the Unreal Engine. And this course will also cover how to use real world map data, or (mumbles) files. So if you want to make a 3D image of your favorite mountain, or perhaps country, we'll learn how to do just that in this lesson. Some of the key takeaways from watching this course include learning how to implement World Machine devices to work for you, build amazing landscapes from the ground up, learn what all the World Machine devices are and how to use them, export your landscape in a number of file types, control the detail inside of World Machine, erode our landscapes, and much more. By the end of the training, you'll understand World Machine and how to create breathtaking landscapes that you can implement in a great number of ways. I'm excited to share these tips and techniques with you. So let's get started with the first lesson.